SOFTWARE CRAFT.
BORN FROM PRACTICE.
Focused desktop utilities for 3D visualization studios, Web 3D runtimes, and algorithmic SaaS built from real-world production demands.
SAM — Smart Asset Management
Four specialized apps for 3ds Max: Scout, Bridge, Forge, and Swatch.
A dedicated ArchViz asset suite: auto-downloads and organizes marketplace assets, reads .max/.mat files directly with headless binary relink, cleans up scenes at native C++ speed, and provides live-scene material replacement.
Auto-extracts archives, sorts by format/renderer, and restructures existing asset libraries with confidence scoring.
Instant .max thumbnails, drag-to-viewport merge, dependency X-Ray, and relinking missing maps without opening 3ds Max.
Native C++ plugins on 3ds Max SDK — bulk renames, attaches, and purges CAD junk across thousands of objects in seconds.
Side-by-side live scene preview spheres with one-click undo-safe material replacement across all object slots.
Sharpen.cv
Deterministic resume tailoring against 131 infrastructure technologies.
Unlike generative AI tools that fabricate metrics, Sharpen.cv performs structured career telemetry — auditing candidate profiles against genuine engineering competencies with an 8-layer truth verification pipeline.
Evaluates real hands-on infrastructure experience against 131 specialized tools.
Enforces factual integrity — zero hallucinated claims, inflated metrics, or false titles.
Validates parseability, section semantic tagging, and recruiter ATS compatibility.
Extracts deep technical discussion points tailored to target hiring requirements.
Interactive Web 3D Engines
Sub-second WebGL and WebGPU interactive configurators.
Zero-plugin, lightweight 3D product viewports engineered for luxury e-commerce and spatial manufacturers. Renders complex geometry and PBR materials at steady 60fps across mobile and desktop.
Streamlined WebGPU geometry streaming without heavy bundle downloads.
Automated conversion from studio 3D files to web-optimized glTF models.
Instant real-time shader material, finish, and lighting variations in browser.
Need custom desktop tools, WebGL/WebGPU 3D viewers, or internal pipeline automation?